Background opaque for FABs

This commit is contained in:
Hasinjato 2026-10-05 10:11:18 +03:00
parent aaff6c0f98
commit 373eed0b0e

View file

@ -910,7 +910,8 @@ fun MainScreenWithDrawer(
refreshTrigeer++
sharedScreenModel.loadNewSong("$midiFile")
},
icon = if (isExpanded) Icons.Filled.Close else Icons.Filled.Menu
icon = if (isExpanded) Icons.Filled.Close else Icons.Filled.Menu,
isOpaque = false
)
}
}
@ -1340,18 +1341,19 @@ private fun getIntervalToC(key: String): Int {
private fun MyFAB(
onClick: () -> Unit,
size: Dp = 55.dp,
icon: ImageVector
icon: ImageVector,
isOpaque: Boolean = true
) {
FloatingActionButton(
onClick = onClick,
modifier = Modifier.size(size!!),
containerColor = MaterialTheme.colorScheme.onSecondary.copy(alpha = 0.1f),
containerColor = MaterialTheme.colorScheme.onSecondary.copy(alpha = if(isOpaque) 0.95f else 0.2f),
elevation = FloatingActionButtonDefaults.elevation(0.dp, 0.dp, 0.dp, 0.dp)
) {
Icon(
imageVector = icon,
contentDescription = "FAB ${icon.name}",
tint = MaterialTheme.colorScheme.primary
tint = MaterialTheme.colorScheme.primary.copy(alpha = 0.9f)
)
}
}