Fix! A-B looping ux - Android
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@ -1019,6 +1019,7 @@ actual class FMediaPlayer actual constructor(
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isLoopingAB = false
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isLoopingAB = false
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pointA = -1
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pointA = -1
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pointB = -1
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pointB = -1
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sharedScreenModel.updateLoopingState(-1, -1)
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}
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}
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actual fun getLoopState() = Triple(pointA.toLong(), pointB.toLong(), isLoopingAB)
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actual fun getLoopState() = Triple(pointA.toLong(), pointB.toLong(), isLoopingAB)
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